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Java 3DTM zone
I use the wonderful Java 3DTM for 4D modelling, animation, and simulation. I am using Java 3DTM as the animation engine behind my work on executable, animatable, UML2.0TM components. I also use Java 3DTM together with 3D-accelerometers in my Drancing gestural synthesis system to demonstrate alternative human-computer interaction, and to generate real-time visual effects.
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