Submachines are a means by which a single StateMachine specification can be reused multiple times. They are similar to encapsulated composite States in that they need to bind incoming and outgoing Transitions to their internal Vertices.

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Submachines are a means by which a single StateMachine specification can be reused multiple times. They are similar to encapsulated composite States in that they need to bind incoming and outgoing Transitions to their internal Vertices.
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